Struct ui2::IconElement

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pub struct IconElement { /* private fields */ }

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impl IconElement

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pub fn new(icon: Icon) -> Self

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pub fn from_path(path: impl Into<SharedString>) -> Self

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pub fn color(self, color: Color) -> Self

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pub fn size(self, size: IconSize) -> Self

Trait Implementations§

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impl Component for IconElement

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type Rendered = Svg

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fn render(self, cx: &mut WindowContext<'_>) -> Self::Rendered

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impl RenderOnce for IconElement

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type Element = CompositeElement<IconElement>

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fn element_id(&self) -> Option<ElementId>

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fn render_once(self) -> Self::Element

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fn render_into_any(self) -> AnyElement

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fn draw<T, R>( self, origin: Point<Pixels>, available_space: Size<T>, cx: &mut WindowContext<'_>, f: impl FnOnce(&mut <Self::Element as Element>::State, &mut WindowContext<'_>) -> R ) -> Rwhere T: Clone + Default + Debug + Into<AvailableSpace>,

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fn map<U>(self, f: impl FnOnce(Self) -> U) -> Uwhere Self: Sized, U: RenderOnce,

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fn when(self, condition: bool, then: impl FnOnce(Self) -> Self) -> Selfwhere Self: Sized,

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fn when_some<T>( self, option: Option<T>, then: impl FnOnce(Self, T) -> Self ) -> Selfwhere Self: Sized,

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