Struct ui2::Checkbox

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pub struct Checkbox { /* private fields */ }
Expand description

Checkbox

Checkboxes are used for multiple choices, not for mutually exclusive choices. Each checkbox works independently from other checkboxes in the list, therefore checking an additional box does not affect any other selections.

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impl Checkbox

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pub fn new(id: impl Into<ElementId>, checked: Selection) -> Self

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pub fn disabled(self, disabled: bool) -> Self

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pub fn on_click( self, handler: impl 'static + Fn(&Selection, &mut WindowContext<'_>) + Send + Sync ) -> Self

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pub fn render(self, cx: &mut WindowContext<'_>) -> impl Element

Trait Implementations§

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impl Component for Checkbox

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type Rendered = Stateful<Div>

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fn render(self, cx: &mut WindowContext<'_>) -> Self::Rendered

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impl RenderOnce for Checkbox

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type Element = CompositeElement<Checkbox>

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fn element_id(&self) -> Option<ElementId>

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fn render_once(self) -> Self::Element

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fn render_into_any(self) -> AnyElement

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fn draw<T, R>( self, origin: Point<Pixels>, available_space: Size<T>, cx: &mut WindowContext<'_>, f: impl FnOnce(&mut <Self::Element as Element>::State, &mut WindowContext<'_>) -> R ) -> Rwhere T: Clone + Default + Debug + Into<AvailableSpace>,

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fn map<U>(self, f: impl FnOnce(Self) -> U) -> Uwhere Self: Sized, U: RenderOnce,

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fn when(self, condition: bool, then: impl FnOnce(Self) -> Self) -> Selfwhere Self: Sized,

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fn when_some<T>( self, option: Option<T>, then: impl FnOnce(Self, T) -> Self ) -> Selfwhere Self: Sized,

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