Struct workspace2::dock::Dock

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pub struct Dock { /* private fields */ }

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impl Dock

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pub fn new(position: DockPosition) -> Self

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pub fn position(&self) -> DockPosition

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pub fn is_open(&self) -> bool

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pub fn panel<T: Panel>(&self) -> Option<View<T>>

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pub fn panel_index_for_type<T: Panel>(&self) -> Option<usize>

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pub fn panel_index_for_persistent_name( &self, ui_name: &str, _cx: &AppContext ) -> Option<usize>

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pub fn active_panel_index(&self) -> usize

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pub fn set_panel_zoomed( &mut self, panel: &AnyView, zoomed: bool, cx: &mut ViewContext<'_, Self> )

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pub fn zoom_out(&mut self, cx: &mut ViewContext<'_, Self>)

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pub fn remove_panel<T: Panel>( &mut self, panel: &View<T>, cx: &mut ViewContext<'_, Self> )

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pub fn panels_len(&self) -> usize

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pub fn activate_panel( &mut self, panel_ix: usize, cx: &mut ViewContext<'_, Self> )

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pub fn visible_panel(&self) -> Option<&Arc<dyn PanelHandle>>

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pub fn active_panel(&self) -> Option<&Arc<dyn PanelHandle>>

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pub fn zoomed_panel( &self, cx: &WindowContext<'_> ) -> Option<Arc<dyn PanelHandle>>

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pub fn panel_size( &self, panel: &dyn PanelHandle, cx: &WindowContext<'_> ) -> Option<f32>

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pub fn active_panel_size(&self, cx: &WindowContext<'_>) -> Option<f32>

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pub fn resize_active_panel( &mut self, size: Option<f32>, cx: &mut ViewContext<'_, Self> )

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pub fn toggle_action(&self) -> Box<dyn Action>

Trait Implementations§

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impl FocusableView for Dock

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impl Render for Dock

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type Element = Div

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fn render(&mut self, cx: &mut ViewContext<'_, Self>) -> Self::Element

Auto Trait Implementations§

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impl !RefUnwindSafe for Dock

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impl !Send for Dock

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impl !Sync for Dock

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impl Unpin for Dock

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impl !UnwindSafe for Dock

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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