Struct gpui2::PathVertex
source · #[repr(C)]pub struct PathVertex<P: Clone + Default + Debug> { /* private fields */ }
Implementations§
source§impl PathVertex<Pixels>
impl PathVertex<Pixels>
pub fn scale(&self, factor: f32) -> PathVertex<ScaledPixels>
Trait Implementations§
Auto Trait Implementations§
impl<P> RefUnwindSafe for PathVertex<P>where P: RefUnwindSafe,
impl<P> Send for PathVertex<P>where P: Send,
impl<P> Sync for PathVertex<P>where P: Sync,
impl<P> Unpin for PathVertex<P>where P: Unpin,
impl<P> UnwindSafe for PathVertex<P>where P: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more