Struct gpui2::MacTextSystem

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pub struct MacTextSystem(_);

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impl MacTextSystem

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pub fn new() -> Self

Trait Implementations§

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impl Default for MacTextSystem

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl PlatformTextSystem for MacTextSystem

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fn add_fonts(&self, fonts: &[Arc<Vec<u8>>]) -> Result<()>

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fn all_font_families(&self) -> Vec<String>

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fn font_id(&self, font: &Font) -> Result<FontId>

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fn font_metrics(&self, font_id: FontId) -> FontMetrics

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fn typographic_bounds( &self, font_id: FontId, glyph_id: GlyphId ) -> Result<Bounds<f32>>

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fn advance(&self, font_id: FontId, glyph_id: GlyphId) -> Result<Size<f32>>

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fn glyph_for_char(&self, font_id: FontId, ch: char) -> Option<GlyphId>

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fn glyph_raster_bounds( &self, params: &RenderGlyphParams ) -> Result<Bounds<DevicePixels>>

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fn rasterize_glyph( &self, glyph_id: &RenderGlyphParams, raster_bounds: Bounds<DevicePixels> ) -> Result<(Size<DevicePixels>, Vec<u8>)>

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fn layout_line( &self, text: &str, font_size: Pixels, font_runs: &[FontRun] ) -> LineLayout

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fn wrap_line( &self, text: &str, font_id: FontId, font_size: Pixels, width: Pixels ) -> Vec<usize>

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impl<T> Any for Twhere T: 'static + ?Sized,

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const ALIGN: usize = mem::align_of::<T>()

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type Init = T

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