pub struct ToolbarControls { /* private fields */ }

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impl ToolbarControls

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pub fn new() -> Self

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impl Render for ToolbarControls

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type Element = Div

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fn render(&mut self, cx: &mut ViewContext<'_, Self>) -> Self::Element

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impl ToolbarItemView for ToolbarControls

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fn set_active_pane_item( &mut self, active_pane_item: Option<&dyn ItemHandle>, _: &mut ViewContext<'_, Self> ) -> ToolbarItemLocation

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fn pane_focus_update( &mut self, _pane_focused: bool, _cx: &mut ViewContext<'_, Self> )

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fn row_count(&self, _cx: &WindowContext<'_>) -> usize

Number of times toolbar’s height will be repeated to get the effective height. Useful when multiple rows one under each other are needed. The rows have the same width and act as a whole when reacting to resizes and similar events.
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impl EventEmitter<ToolbarItemEvent> for ToolbarControls

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