use std::cell::RefCell;
use std::rc::Rc;
use crate::{prelude::*, v_stack, List};
use crate::{ListItem, ListSeparator, ListSubHeader};
use gpui::{
overlay, px, Action, AnchorCorner, AnyElement, AppContext, Bounds, ClickEvent, DispatchPhase,
Div, EventEmitter, FocusHandle, FocusableView, LayoutId, ManagedView, Manager, MouseButton,
MouseDownEvent, Pixels, Point, Render, RenderOnce, View, VisualContext,
};
pub enum ContextMenuItem {
Separator(ListSeparator),
Header(ListSubHeader),
Entry(ListItem, Rc<dyn Fn(&ClickEvent, &mut WindowContext)>),
}
pub struct ContextMenu {
items: Vec<ContextMenuItem>,
focus_handle: FocusHandle,
}
impl FocusableView for ContextMenu {
fn focus_handle(&self, _cx: &AppContext) -> FocusHandle {
self.focus_handle.clone()
}
}
impl EventEmitter<Manager> for ContextMenu {}
impl ContextMenu {
pub fn build(
cx: &mut WindowContext,
f: impl FnOnce(Self, &mut WindowContext) -> Self,
) -> View<Self> {
cx.build_view(|cx| {
f(
Self {
items: Default::default(),
focus_handle: cx.focus_handle(),
},
cx,
)
})
}
pub fn header(mut self, title: impl Into<SharedString>) -> Self {
self.items
.push(ContextMenuItem::Header(ListSubHeader::new(title)));
self
}
pub fn separator(mut self) -> Self {
self.items.push(ContextMenuItem::Separator(ListSeparator));
self
}
pub fn entry(
mut self,
view: ListItem,
on_click: impl Fn(&ClickEvent, &mut WindowContext) + 'static,
) -> Self {
self.items
.push(ContextMenuItem::Entry(view, Rc::new(on_click)));
self
}
pub fn action(self, view: ListItem, action: Box<dyn Action>) -> Self {
self.entry(view, move |_, cx| cx.dispatch_action(action.boxed_clone()))
}
pub fn confirm(&mut self, _: &menu::Confirm, cx: &mut ViewContext<Self>) {
cx.emit(Manager::Dismiss);
}
pub fn cancel(&mut self, _: &menu::Cancel, cx: &mut ViewContext<Self>) {
cx.emit(Manager::Dismiss);
}
}
impl Render for ContextMenu {
type Element = Div;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
div().elevation_2(cx).flex().flex_row().child(
v_stack()
.min_w(px(200.))
.track_focus(&self.focus_handle)
.on_mouse_down_out(
cx.listener(|this: &mut Self, _, cx| this.cancel(&Default::default(), cx)),
)
.on_action(cx.listener(ContextMenu::confirm))
.on_action(cx.listener(ContextMenu::cancel))
.flex_none()
.child(
List::new().children(self.items.iter().map(|item| match item {
ContextMenuItem::Separator(separator) => {
separator.clone().render_into_any()
}
ContextMenuItem::Header(header) => header.clone().render_into_any(),
ContextMenuItem::Entry(entry, callback) => {
let callback = callback.clone();
let dismiss = cx.listener(|_, _, cx| cx.emit(Manager::Dismiss));
entry
.clone()
.on_click(move |event, cx| {
callback(event, cx);
dismiss(event, cx)
})
.render_into_any()
}
})),
),
)
}
}
pub struct MenuHandle<M: ManagedView> {
id: ElementId,
child_builder: Option<Box<dyn FnOnce(bool) -> AnyElement + 'static>>,
menu_builder: Option<Rc<dyn Fn(&mut WindowContext) -> View<M> + 'static>>,
anchor: Option<AnchorCorner>,
attach: Option<AnchorCorner>,
}
impl<M: ManagedView> MenuHandle<M> {
pub fn menu(mut self, f: impl Fn(&mut WindowContext) -> View<M> + 'static) -> Self {
self.menu_builder = Some(Rc::new(f));
self
}
pub fn child<R: RenderOnce>(mut self, f: impl FnOnce(bool) -> R + 'static) -> Self {
self.child_builder = Some(Box::new(|b| f(b).render_once().into_any()));
self
}
pub fn anchor(mut self, anchor: AnchorCorner) -> Self {
self.anchor = Some(anchor);
self
}
pub fn attach(mut self, attach: AnchorCorner) -> Self {
self.attach = Some(attach);
self
}
}
pub fn menu_handle<M: ManagedView>(id: impl Into<ElementId>) -> MenuHandle<M> {
MenuHandle {
id: id.into(),
child_builder: None,
menu_builder: None,
anchor: None,
attach: None,
}
}
pub struct MenuHandleState<M> {
menu: Rc<RefCell<Option<View<M>>>>,
position: Rc<RefCell<Point<Pixels>>>,
child_layout_id: Option<LayoutId>,
child_element: Option<AnyElement>,
menu_element: Option<AnyElement>,
}
impl<M: ManagedView> Element for MenuHandle<M> {
type State = MenuHandleState<M>;
fn layout(
&mut self,
element_state: Option<Self::State>,
cx: &mut WindowContext,
) -> (gpui::LayoutId, Self::State) {
let (menu, position) = if let Some(element_state) = element_state {
(element_state.menu, element_state.position)
} else {
(Rc::default(), Rc::default())
};
let mut menu_layout_id = None;
let menu_element = menu.borrow_mut().as_mut().map(|menu| {
let mut overlay = overlay().snap_to_window();
if let Some(anchor) = self.anchor {
overlay = overlay.anchor(anchor);
}
overlay = overlay.position(*position.borrow());
let mut element = overlay.child(menu.clone()).into_any();
menu_layout_id = Some(element.layout(cx));
element
});
let mut child_element = self
.child_builder
.take()
.map(|child_builder| (child_builder)(menu.borrow().is_some()));
let child_layout_id = child_element
.as_mut()
.map(|child_element| child_element.layout(cx));
let layout_id = cx.request_layout(
&gpui::Style::default(),
menu_layout_id.into_iter().chain(child_layout_id),
);
(
layout_id,
MenuHandleState {
menu,
position,
child_element,
child_layout_id,
menu_element,
},
)
}
fn paint(
self,
bounds: Bounds<gpui::Pixels>,
element_state: &mut Self::State,
cx: &mut WindowContext,
) {
if let Some(child) = element_state.child_element.take() {
child.paint(cx);
}
if let Some(menu) = element_state.menu_element.take() {
menu.paint(cx);
return;
}
let Some(builder) = self.menu_builder else {
return;
};
let menu = element_state.menu.clone();
let position = element_state.position.clone();
let attach = self.attach.clone();
let child_layout_id = element_state.child_layout_id.clone();
cx.on_mouse_event(move |event: &MouseDownEvent, phase, cx| {
if phase == DispatchPhase::Bubble
&& event.button == MouseButton::Right
&& bounds.contains_point(&event.position)
{
cx.stop_propagation();
cx.prevent_default();
let new_menu = (builder)(cx);
let menu2 = menu.clone();
cx.subscribe(&new_menu, move |modal, e, cx| match e {
&Manager::Dismiss => {
*menu2.borrow_mut() = None;
cx.notify();
}
})
.detach();
cx.focus_view(&new_menu);
*menu.borrow_mut() = Some(new_menu);
*position.borrow_mut() = if attach.is_some() && child_layout_id.is_some() {
attach
.unwrap()
.corner(cx.layout_bounds(child_layout_id.unwrap()))
} else {
cx.mouse_position()
};
cx.notify();
}
});
}
}
impl<M: ManagedView> RenderOnce for MenuHandle<M> {
type Element = Self;
fn element_id(&self) -> Option<gpui::ElementId> {
Some(self.id.clone())
}
fn render_once(self) -> Self::Element {
self
}
}