use crate::{point, size, Bounds, DisplayId, GlobalPixels, PlatformDisplay};
use anyhow::Result;
use core_foundation::uuid::{CFUUIDGetUUIDBytes, CFUUIDRef};
use core_graphics::{
display::{CGDirectDisplayID, CGDisplayBounds, CGGetActiveDisplayList},
geometry::{CGPoint, CGRect, CGSize},
};
use std::any::Any;
use uuid::Uuid;
#[derive(Debug)]
pub struct MacDisplay(pub(crate) CGDirectDisplayID);
unsafe impl Send for MacDisplay {}
impl MacDisplay {
pub fn find_by_id(id: DisplayId) -> Option<Self> {
Self::all().find(|screen| screen.id() == id)
}
pub fn find_by_uuid(uuid: Uuid) -> Option<Self> {
Self::all().find(|screen| screen.uuid().ok() == Some(uuid))
}
pub fn primary() -> Self {
Self::all().next().unwrap()
}
pub fn all() -> impl Iterator<Item = Self> {
unsafe {
let mut display_count: u32 = 0;
let result = CGGetActiveDisplayList(0, std::ptr::null_mut(), &mut display_count);
if result == 0 {
let mut displays = Vec::with_capacity(display_count as usize);
CGGetActiveDisplayList(display_count, displays.as_mut_ptr(), &mut display_count);
displays.set_len(display_count as usize);
displays.into_iter().map(|display| MacDisplay(display))
} else {
panic!("Failed to get active display list");
}
}
}
}
#[link(name = "ApplicationServices", kind = "framework")]
extern "C" {
pub fn CGDisplayCreateUUIDFromDisplayID(display: CGDirectDisplayID) -> CFUUIDRef;
}
pub(crate) fn display_bounds_from_native(rect: CGRect) -> Bounds<GlobalPixels> {
let primary_screen_size = unsafe { CGDisplayBounds(MacDisplay::primary().id().0) }.size;
Bounds {
origin: point(
GlobalPixels(rect.origin.x as f32),
GlobalPixels(
primary_screen_size.height as f32 - rect.origin.y as f32 - rect.size.height as f32,
),
),
size: size(
GlobalPixels(rect.size.width as f32),
GlobalPixels(rect.size.height as f32),
),
}
}
pub(crate) fn display_bounds_to_native(bounds: Bounds<GlobalPixels>) -> CGRect {
let primary_screen_height = MacDisplay::primary().bounds().size.height;
CGRect::new(
&CGPoint::new(
bounds.origin.x.into(),
(primary_screen_height - bounds.origin.y - bounds.size.height).into(),
),
&CGSize::new(bounds.size.width.into(), bounds.size.height.into()),
)
}
impl PlatformDisplay for MacDisplay {
fn id(&self) -> DisplayId {
DisplayId(self.0)
}
fn uuid(&self) -> Result<Uuid> {
let cfuuid = unsafe { CGDisplayCreateUUIDFromDisplayID(self.0 as CGDirectDisplayID) };
anyhow::ensure!(
!cfuuid.is_null(),
"AppKit returned a null from CGDisplayCreateUUIDFromDisplayID"
);
let bytes = unsafe { CFUUIDGetUUIDBytes(cfuuid) };
Ok(Uuid::from_bytes([
bytes.byte0,
bytes.byte1,
bytes.byte2,
bytes.byte3,
bytes.byte4,
bytes.byte5,
bytes.byte6,
bytes.byte7,
bytes.byte8,
bytes.byte9,
bytes.byte10,
bytes.byte11,
bytes.byte12,
bytes.byte13,
bytes.byte14,
bytes.byte15,
]))
}
fn as_any(&self) -> &dyn Any {
self
}
fn bounds(&self) -> Bounds<GlobalPixels> {
unsafe {
let native_bounds = CGDisplayBounds(self.0);
display_bounds_from_native(native_bounds)
}
}
}