use crate::{
point, px, Action, AnyDrag, AnyElement, AnyTooltip, AnyView, AppContext, BorrowAppContext,
BorrowWindow, Bounds, ClickEvent, DispatchPhase, Element, ElementId, FocusEvent, FocusHandle,
KeyContext, KeyDownEvent, KeyUpEvent, LayoutId, MouseButton, MouseDownEvent, MouseMoveEvent,
MouseUpEvent, ParentElement, Pixels, Point, Render, RenderOnce, ScrollWheelEvent, SharedString,
Size, Style, StyleRefinement, Styled, Task, View, Visibility, WindowContext,
};
use collections::HashMap;
use refineable::Refineable;
use smallvec::SmallVec;
use std::{
any::{Any, TypeId},
cell::RefCell,
fmt::Debug,
mem,
rc::Rc,
time::Duration,
};
use taffy::style::Overflow;
use util::ResultExt;
const DRAG_THRESHOLD: f64 = 2.;
const TOOLTIP_DELAY: Duration = Duration::from_millis(500);
pub struct GroupStyle {
pub group: SharedString,
pub style: StyleRefinement,
}
pub trait InteractiveElement: Sized + Element {
fn interactivity(&mut self) -> &mut Interactivity;
fn group(mut self, group: impl Into<SharedString>) -> Self {
self.interactivity().group = Some(group.into());
self
}
fn id(mut self, id: impl Into<ElementId>) -> Stateful<Self> {
self.interactivity().element_id = Some(id.into());
Stateful { element: self }
}
fn track_focus(mut self, focus_handle: &FocusHandle) -> Focusable<Self> {
self.interactivity().focusable = true;
self.interactivity().tracked_focus_handle = Some(focus_handle.clone());
Focusable { element: self }
}
fn key_context<C, E>(mut self, key_context: C) -> Self
where
C: TryInto<KeyContext, Error = E>,
E: Debug,
{
if let Some(key_context) = key_context.try_into().log_err() {
self.interactivity().key_context = key_context;
}
self
}
fn hover(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self {
self.interactivity().hover_style = f(StyleRefinement::default());
self
}
fn group_hover(
mut self,
group_name: impl Into<SharedString>,
f: impl FnOnce(StyleRefinement) -> StyleRefinement,
) -> Self {
self.interactivity().group_hover_style = Some(GroupStyle {
group: group_name.into(),
style: f(StyleRefinement::default()),
});
self
}
fn on_mouse_down(
mut self,
button: MouseButton,
listener: impl Fn(&MouseDownEvent, &mut WindowContext) + 'static,
) -> Self {
self.interactivity().mouse_down_listeners.push(Box::new(
move |event, bounds, phase, cx| {
if phase == DispatchPhase::Bubble
&& event.button == button
&& bounds.contains_point(&event.position)
{
(listener)(event, cx)
}
},
));
self
}
fn on_any_mouse_down(
mut self,
listener: impl Fn(&MouseDownEvent, &mut WindowContext) + 'static,
) -> Self {
self.interactivity().mouse_down_listeners.push(Box::new(
move |event, bounds, phase, cx| {
if phase == DispatchPhase::Bubble && bounds.contains_point(&event.position) {
(listener)(event, cx)
}
},
));
self
}
fn on_mouse_up(
mut self,
button: MouseButton,
listener: impl Fn(&MouseUpEvent, &mut WindowContext) + 'static,
) -> Self {
self.interactivity()
.mouse_up_listeners
.push(Box::new(move |event, bounds, phase, cx| {
if phase == DispatchPhase::Bubble
&& event.button == button
&& bounds.contains_point(&event.position)
{
(listener)(event, cx)
}
}));
self
}
fn on_any_mouse_up(
mut self,
listener: impl Fn(&MouseUpEvent, &mut WindowContext) + 'static,
) -> Self {
self.interactivity()
.mouse_up_listeners
.push(Box::new(move |event, bounds, phase, cx| {
if phase == DispatchPhase::Bubble && bounds.contains_point(&event.position) {
(listener)(event, cx)
}
}));
self
}
fn on_mouse_down_out(
mut self,
listener: impl Fn(&MouseDownEvent, &mut WindowContext) + 'static,
) -> Self {
self.interactivity().mouse_down_listeners.push(Box::new(
move |event, bounds, phase, cx| {
if phase == DispatchPhase::Capture && !bounds.contains_point(&event.position) {
(listener)(event, cx)
}
},
));
self
}
fn on_mouse_up_out(
mut self,
button: MouseButton,
listener: impl Fn(&MouseUpEvent, &mut WindowContext) + 'static,
) -> Self {
self.interactivity()
.mouse_up_listeners
.push(Box::new(move |event, bounds, phase, cx| {
if phase == DispatchPhase::Capture
&& event.button == button
&& !bounds.contains_point(&event.position)
{
(listener)(event, cx);
}
}));
self
}
fn on_mouse_move(
mut self,
listener: impl Fn(&MouseMoveEvent, &mut WindowContext) + 'static,
) -> Self {
self.interactivity().mouse_move_listeners.push(Box::new(
move |event, bounds, phase, cx| {
if phase == DispatchPhase::Bubble && bounds.contains_point(&event.position) {
(listener)(event, cx);
}
},
));
self
}
fn on_scroll_wheel(
mut self,
listener: impl Fn(&ScrollWheelEvent, &mut WindowContext) + 'static,
) -> Self {
self.interactivity().scroll_wheel_listeners.push(Box::new(
move |event, bounds, phase, cx| {
if phase == DispatchPhase::Bubble && bounds.contains_point(&event.position) {
(listener)(event, cx);
}
},
));
self
}
fn capture_action<A: Action>(
mut self,
listener: impl Fn(&A, &mut WindowContext) + 'static,
) -> Self {
self.interactivity().action_listeners.push((
TypeId::of::<A>(),
Box::new(move |action, phase, cx| {
let action = action.downcast_ref().unwrap();
if phase == DispatchPhase::Capture {
(listener)(action, cx)
}
}),
));
self
}
fn on_action<A: Action>(mut self, listener: impl Fn(&A, &mut WindowContext) + 'static) -> Self {
self.interactivity().action_listeners.push((
TypeId::of::<A>(),
Box::new(move |action, phase, cx| {
let action = action.downcast_ref().unwrap();
if phase == DispatchPhase::Bubble {
(listener)(action, cx)
}
}),
));
self
}
fn on_key_down(
mut self,
listener: impl Fn(&KeyDownEvent, &mut WindowContext) + 'static,
) -> Self {
self.interactivity()
.key_down_listeners
.push(Box::new(move |event, phase, cx| {
if phase == DispatchPhase::Bubble {
(listener)(event, cx)
}
}));
self
}
fn capture_key_down(
mut self,
listener: impl Fn(&KeyDownEvent, &mut WindowContext) + 'static,
) -> Self {
self.interactivity()
.key_down_listeners
.push(Box::new(move |event, phase, cx| {
if phase == DispatchPhase::Capture {
listener(event, cx)
}
}));
self
}
fn on_key_up(mut self, listener: impl Fn(&KeyUpEvent, &mut WindowContext) + 'static) -> Self {
self.interactivity()
.key_up_listeners
.push(Box::new(move |event, phase, cx| {
if phase == DispatchPhase::Bubble {
listener(event, cx)
}
}));
self
}
fn capture_key_up(
mut self,
listener: impl Fn(&KeyUpEvent, &mut WindowContext) + 'static,
) -> Self {
self.interactivity()
.key_up_listeners
.push(Box::new(move |event, phase, cx| {
if phase == DispatchPhase::Capture {
listener(event, cx)
}
}));
self
}
fn drag_over<S: 'static>(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self {
self.interactivity()
.drag_over_styles
.push((TypeId::of::<S>(), f(StyleRefinement::default())));
self
}
fn group_drag_over<S: 'static>(
mut self,
group_name: impl Into<SharedString>,
f: impl FnOnce(StyleRefinement) -> StyleRefinement,
) -> Self {
self.interactivity().group_drag_over_styles.push((
TypeId::of::<S>(),
GroupStyle {
group: group_name.into(),
style: f(StyleRefinement::default()),
},
));
self
}
fn on_drop<W: 'static>(
mut self,
listener: impl Fn(&View<W>, &mut WindowContext) + 'static,
) -> Self {
self.interactivity().drop_listeners.push((
TypeId::of::<W>(),
Box::new(move |dragged_view, cx| {
listener(&dragged_view.downcast().unwrap(), cx);
}),
));
self
}
}
pub trait StatefulInteractiveElement: InteractiveElement {
fn focusable(mut self) -> Focusable<Self> {
self.interactivity().focusable = true;
Focusable { element: self }
}
fn overflow_scroll(mut self) -> Self {
self.interactivity().base_style.overflow.x = Some(Overflow::Scroll);
self.interactivity().base_style.overflow.y = Some(Overflow::Scroll);
self
}
fn overflow_x_scroll(mut self) -> Self {
self.interactivity().base_style.overflow.x = Some(Overflow::Scroll);
self
}
fn overflow_y_scroll(mut self) -> Self {
self.interactivity().base_style.overflow.y = Some(Overflow::Scroll);
self
}
fn active(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
where
Self: Sized,
{
self.interactivity().active_style = f(StyleRefinement::default());
self
}
fn group_active(
mut self,
group_name: impl Into<SharedString>,
f: impl FnOnce(StyleRefinement) -> StyleRefinement,
) -> Self
where
Self: Sized,
{
self.interactivity().group_active_style = Some(GroupStyle {
group: group_name.into(),
style: f(StyleRefinement::default()),
});
self
}
fn on_click(mut self, listener: impl Fn(&ClickEvent, &mut WindowContext) + 'static) -> Self
where
Self: Sized,
{
self.interactivity()
.click_listeners
.push(Box::new(move |event, cx| listener(event, cx)));
self
}
fn on_drag<W>(mut self, listener: impl Fn(&mut WindowContext) -> View<W> + 'static) -> Self
where
Self: Sized,
W: 'static + Render,
{
debug_assert!(
self.interactivity().drag_listener.is_none(),
"calling on_drag more than once on the same element is not supported"
);
self.interactivity().drag_listener = Some(Box::new(move |cursor_offset, cx| AnyDrag {
view: listener(cx).into(),
cursor_offset,
}));
self
}
fn on_hover(mut self, listener: impl Fn(&bool, &mut WindowContext) + 'static) -> Self
where
Self: Sized,
{
debug_assert!(
self.interactivity().hover_listener.is_none(),
"calling on_hover more than once on the same element is not supported"
);
self.interactivity().hover_listener = Some(Box::new(listener));
self
}
fn tooltip(mut self, build_tooltip: impl Fn(&mut WindowContext) -> AnyView + 'static) -> Self
where
Self: Sized,
{
debug_assert!(
self.interactivity().tooltip_builder.is_none(),
"calling tooltip more than once on the same element is not supported"
);
self.interactivity().tooltip_builder = Some(Rc::new(build_tooltip));
self
}
}
pub trait FocusableElement: InteractiveElement {
fn focus(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
where
Self: Sized,
{
self.interactivity().focus_style = f(StyleRefinement::default());
self
}
fn in_focus(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
where
Self: Sized,
{
self.interactivity().in_focus_style = f(StyleRefinement::default());
self
}
fn on_focus(mut self, listener: impl Fn(&FocusEvent, &mut WindowContext) + 'static) -> Self
where
Self: Sized,
{
self.interactivity()
.focus_listeners
.push(Box::new(move |focus_handle, event, cx| {
if event.focused.as_ref() == Some(focus_handle) {
listener(event, cx)
}
}));
self
}
fn on_blur(mut self, listener: impl Fn(&FocusEvent, &mut WindowContext) + 'static) -> Self
where
Self: Sized,
{
self.interactivity()
.focus_listeners
.push(Box::new(move |focus_handle, event, cx| {
if event.blurred.as_ref() == Some(focus_handle) {
listener(event, cx)
}
}));
self
}
fn on_focus_in(mut self, listener: impl Fn(&FocusEvent, &mut WindowContext) + 'static) -> Self
where
Self: Sized,
{
self.interactivity()
.focus_listeners
.push(Box::new(move |focus_handle, event, cx| {
let descendant_blurred = event
.blurred
.as_ref()
.map_or(false, |blurred| focus_handle.contains(blurred, cx));
let descendant_focused = event
.focused
.as_ref()
.map_or(false, |focused| focus_handle.contains(focused, cx));
if !descendant_blurred && descendant_focused {
listener(event, cx)
}
}));
self
}
fn on_focus_out(mut self, listener: impl Fn(&FocusEvent, &mut WindowContext) + 'static) -> Self
where
Self: Sized,
{
self.interactivity()
.focus_listeners
.push(Box::new(move |focus_handle, event, cx| {
let descendant_blurred = event
.blurred
.as_ref()
.map_or(false, |blurred| focus_handle.contains(blurred, cx));
let descendant_focused = event
.focused
.as_ref()
.map_or(false, |focused| focus_handle.contains(focused, cx));
if descendant_blurred && !descendant_focused {
listener(event, cx)
}
}));
self
}
}
pub type FocusListeners = SmallVec<[FocusListener; 2]>;
pub type FocusListener = Box<dyn Fn(&FocusHandle, &FocusEvent, &mut WindowContext) + 'static>;
pub type MouseDownListener =
Box<dyn Fn(&MouseDownEvent, &Bounds<Pixels>, DispatchPhase, &mut WindowContext) + 'static>;
pub type MouseUpListener =
Box<dyn Fn(&MouseUpEvent, &Bounds<Pixels>, DispatchPhase, &mut WindowContext) + 'static>;
pub type MouseMoveListener =
Box<dyn Fn(&MouseMoveEvent, &Bounds<Pixels>, DispatchPhase, &mut WindowContext) + 'static>;
pub type ScrollWheelListener =
Box<dyn Fn(&ScrollWheelEvent, &Bounds<Pixels>, DispatchPhase, &mut WindowContext) + 'static>;
pub type ClickListener = Box<dyn Fn(&ClickEvent, &mut WindowContext) + 'static>;
pub type DragListener = Box<dyn Fn(Point<Pixels>, &mut WindowContext) -> AnyDrag + 'static>;
type DropListener = dyn Fn(AnyView, &mut WindowContext) + 'static;
pub type TooltipBuilder = Rc<dyn Fn(&mut WindowContext) -> AnyView + 'static>;
pub type KeyDownListener = Box<dyn Fn(&KeyDownEvent, DispatchPhase, &mut WindowContext) + 'static>;
pub type KeyUpListener = Box<dyn Fn(&KeyUpEvent, DispatchPhase, &mut WindowContext) + 'static>;
pub type ActionListener = Box<dyn Fn(&dyn Any, DispatchPhase, &mut WindowContext) + 'static>;
pub fn div() -> Div {
Div {
interactivity: Interactivity::default(),
children: SmallVec::default(),
}
}
pub struct Div {
interactivity: Interactivity,
children: SmallVec<[AnyElement; 2]>,
}
impl Styled for Div {
fn style(&mut self) -> &mut StyleRefinement {
&mut self.interactivity.base_style
}
}
impl InteractiveElement for Div {
fn interactivity(&mut self) -> &mut Interactivity {
&mut self.interactivity
}
}
impl ParentElement for Div {
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement; 2]> {
&mut self.children
}
}
impl Element for Div {
type State = DivState;
fn layout(
&mut self,
element_state: Option<Self::State>,
cx: &mut WindowContext,
) -> (LayoutId, Self::State) {
let mut child_layout_ids = SmallVec::new();
let mut interactivity = mem::take(&mut self.interactivity);
let (layout_id, interactive_state) = interactivity.layout(
element_state.map(|s| s.interactive_state),
cx,
|style, cx| {
cx.with_text_style(style.text_style().cloned(), |cx| {
child_layout_ids = self
.children
.iter_mut()
.map(|child| child.layout(cx))
.collect::<SmallVec<_>>();
cx.request_layout(&style, child_layout_ids.iter().copied())
})
},
);
self.interactivity = interactivity;
(
layout_id,
DivState {
interactive_state,
child_layout_ids,
},
)
}
fn paint(
self,
bounds: Bounds<Pixels>,
element_state: &mut Self::State,
cx: &mut WindowContext,
) {
let mut child_min = point(Pixels::MAX, Pixels::MAX);
let mut child_max = Point::default();
let content_size = if element_state.child_layout_ids.is_empty() {
bounds.size
} else {
for child_layout_id in &element_state.child_layout_ids {
let child_bounds = cx.layout_bounds(*child_layout_id);
child_min = child_min.min(&child_bounds.origin);
child_max = child_max.max(&child_bounds.lower_right());
}
(child_max - child_min).into()
};
self.interactivity.paint(
bounds,
content_size,
&mut element_state.interactive_state,
cx,
|style, scroll_offset, cx| {
if style.visibility == Visibility::Hidden {
return;
}
let z_index = style.z_index.unwrap_or(0);
cx.with_z_index(z_index, |cx| {
cx.with_z_index(0, |cx| {
style.paint(bounds, cx);
});
cx.with_z_index(1, |cx| {
cx.with_text_style(style.text_style().cloned(), |cx| {
cx.with_content_mask(style.overflow_mask(bounds), |cx| {
cx.with_element_offset(scroll_offset, |cx| {
for child in self.children {
child.paint(cx);
}
})
})
})
})
})
},
);
}
}
impl RenderOnce for Div {
type Element = Self;
fn element_id(&self) -> Option<ElementId> {
self.interactivity.element_id.clone()
}
fn render_once(self) -> Self::Element {
self
}
}
pub struct DivState {
child_layout_ids: SmallVec<[LayoutId; 4]>,
interactive_state: InteractiveElementState,
}
impl DivState {
pub fn is_active(&self) -> bool {
self.interactive_state.pending_mouse_down.borrow().is_some()
}
}
pub struct Interactivity {
pub element_id: Option<ElementId>,
pub key_context: KeyContext,
pub focusable: bool,
pub tracked_focus_handle: Option<FocusHandle>,
pub focus_listeners: FocusListeners,
pub group: Option<SharedString>,
pub base_style: StyleRefinement,
pub focus_style: StyleRefinement,
pub in_focus_style: StyleRefinement,
pub hover_style: StyleRefinement,
pub group_hover_style: Option<GroupStyle>,
pub active_style: StyleRefinement,
pub group_active_style: Option<GroupStyle>,
pub drag_over_styles: SmallVec<[(TypeId, StyleRefinement); 2]>,
pub group_drag_over_styles: SmallVec<[(TypeId, GroupStyle); 2]>,
pub mouse_down_listeners: SmallVec<[MouseDownListener; 2]>,
pub mouse_up_listeners: SmallVec<[MouseUpListener; 2]>,
pub mouse_move_listeners: SmallVec<[MouseMoveListener; 2]>,
pub scroll_wheel_listeners: SmallVec<[ScrollWheelListener; 2]>,
pub key_down_listeners: SmallVec<[KeyDownListener; 2]>,
pub key_up_listeners: SmallVec<[KeyUpListener; 2]>,
pub action_listeners: SmallVec<[(TypeId, ActionListener); 8]>,
pub drop_listeners: SmallVec<[(TypeId, Box<DropListener>); 2]>,
pub click_listeners: SmallVec<[ClickListener; 2]>,
pub drag_listener: Option<DragListener>,
pub hover_listener: Option<Box<dyn Fn(&bool, &mut WindowContext)>>,
pub tooltip_builder: Option<TooltipBuilder>,
}
impl Interactivity {
pub fn layout(
&mut self,
element_state: Option<InteractiveElementState>,
cx: &mut WindowContext,
f: impl FnOnce(Style, &mut WindowContext) -> LayoutId,
) -> (LayoutId, InteractiveElementState) {
let mut element_state = element_state.unwrap_or_default();
if self.focusable {
element_state.focus_handle.get_or_insert_with(|| {
self.tracked_focus_handle
.clone()
.unwrap_or_else(|| cx.focus_handle())
});
}
let style = self.compute_style(None, &mut element_state, cx);
let layout_id = f(style, cx);
(layout_id, element_state)
}
pub fn paint(
mut self,
bounds: Bounds<Pixels>,
content_size: Size<Pixels>,
element_state: &mut InteractiveElementState,
cx: &mut WindowContext,
f: impl FnOnce(Style, Point<Pixels>, &mut WindowContext),
) {
let style = self.compute_style(Some(bounds), element_state, cx);
if let Some(mouse_cursor) = style.mouse_cursor {
let hovered = bounds.contains_point(&cx.mouse_position());
if hovered {
cx.set_cursor_style(mouse_cursor);
}
}
for listener in self.mouse_down_listeners.drain(..) {
cx.on_mouse_event(move |event: &MouseDownEvent, phase, cx| {
listener(event, &bounds, phase, cx);
})
}
for listener in self.mouse_up_listeners.drain(..) {
cx.on_mouse_event(move |event: &MouseUpEvent, phase, cx| {
listener(event, &bounds, phase, cx);
})
}
for listener in self.mouse_move_listeners.drain(..) {
cx.on_mouse_event(move |event: &MouseMoveEvent, phase, cx| {
listener(event, &bounds, phase, cx);
})
}
for listener in self.scroll_wheel_listeners.drain(..) {
cx.on_mouse_event(move |event: &ScrollWheelEvent, phase, cx| {
listener(event, &bounds, phase, cx);
})
}
let hover_group_bounds = self
.group_hover_style
.as_ref()
.and_then(|group_hover| GroupBounds::get(&group_hover.group, cx));
if let Some(group_bounds) = hover_group_bounds {
let hovered = group_bounds.contains_point(&cx.mouse_position());
cx.on_mouse_event(move |event: &MouseMoveEvent, phase, cx| {
if phase == DispatchPhase::Capture {
if group_bounds.contains_point(&event.position) != hovered {
cx.notify();
}
}
});
}
if self.hover_style.is_some()
|| (cx.active_drag.is_some() && !self.drag_over_styles.is_empty())
{
let hovered = bounds.contains_point(&cx.mouse_position());
cx.on_mouse_event(move |event: &MouseMoveEvent, phase, cx| {
if phase == DispatchPhase::Capture {
if bounds.contains_point(&event.position) != hovered {
cx.notify();
}
}
});
}
if cx.active_drag.is_some() {
let drop_listeners = mem::take(&mut self.drop_listeners);
cx.on_mouse_event(move |event: &MouseUpEvent, phase, cx| {
if phase == DispatchPhase::Bubble && bounds.contains_point(&event.position) {
if let Some(drag_state_type) =
cx.active_drag.as_ref().map(|drag| drag.view.entity_type())
{
for (drop_state_type, listener) in &drop_listeners {
if *drop_state_type == drag_state_type {
let drag = cx
.active_drag
.take()
.expect("checked for type drag state type above");
listener(drag.view.clone(), cx);
cx.notify();
cx.stop_propagation();
}
}
}
}
});
}
let click_listeners = mem::take(&mut self.click_listeners);
let drag_listener = mem::take(&mut self.drag_listener);
if !click_listeners.is_empty() || drag_listener.is_some() {
let pending_mouse_down = element_state.pending_mouse_down.clone();
let mouse_down = pending_mouse_down.borrow().clone();
if let Some(mouse_down) = mouse_down {
if let Some(drag_listener) = drag_listener {
let active_state = element_state.clicked_state.clone();
cx.on_mouse_event(move |event: &MouseMoveEvent, phase, cx| {
if cx.active_drag.is_some() {
if phase == DispatchPhase::Capture {
cx.notify();
}
} else if phase == DispatchPhase::Bubble
&& bounds.contains_point(&event.position)
&& (event.position - mouse_down.position).magnitude() > DRAG_THRESHOLD
{
*active_state.borrow_mut() = ElementClickedState::default();
let cursor_offset = event.position - bounds.origin;
let drag = drag_listener(cursor_offset, cx);
cx.active_drag = Some(drag);
cx.notify();
cx.stop_propagation();
}
});
}
cx.on_mouse_event(move |event: &MouseUpEvent, phase, cx| {
if phase == DispatchPhase::Bubble && bounds.contains_point(&event.position) {
let mouse_click = ClickEvent {
down: mouse_down.clone(),
up: event.clone(),
};
for listener in &click_listeners {
listener(&mouse_click, cx);
}
}
*pending_mouse_down.borrow_mut() = None;
cx.notify();
});
} else {
cx.on_mouse_event(move |event: &MouseDownEvent, phase, cx| {
if phase == DispatchPhase::Bubble && bounds.contains_point(&event.position) {
*pending_mouse_down.borrow_mut() = Some(event.clone());
cx.notify();
}
});
}
}
if let Some(hover_listener) = self.hover_listener.take() {
let was_hovered = element_state.hover_state.clone();
let has_mouse_down = element_state.pending_mouse_down.clone();
cx.on_mouse_event(move |event: &MouseMoveEvent, phase, cx| {
if phase != DispatchPhase::Bubble {
return;
}
let is_hovered =
bounds.contains_point(&event.position) && has_mouse_down.borrow().is_none();
let mut was_hovered = was_hovered.borrow_mut();
if is_hovered != was_hovered.clone() {
*was_hovered = is_hovered;
drop(was_hovered);
hover_listener(&is_hovered, cx);
}
});
}
if let Some(tooltip_builder) = self.tooltip_builder.take() {
let active_tooltip = element_state.active_tooltip.clone();
let pending_mouse_down = element_state.pending_mouse_down.clone();
cx.on_mouse_event(move |event: &MouseMoveEvent, phase, cx| {
if phase != DispatchPhase::Bubble {
return;
}
let is_hovered =
bounds.contains_point(&event.position) && pending_mouse_down.borrow().is_none();
if !is_hovered {
active_tooltip.borrow_mut().take();
return;
}
if active_tooltip.borrow().is_none() {
let task = cx.spawn({
let active_tooltip = active_tooltip.clone();
let tooltip_builder = tooltip_builder.clone();
move |mut cx| async move {
cx.background_executor().timer(TOOLTIP_DELAY).await;
cx.update(|_, cx| {
active_tooltip.borrow_mut().replace(ActiveTooltip {
tooltip: Some(AnyTooltip {
view: tooltip_builder(cx),
cursor_offset: cx.mouse_position(),
}),
_task: None,
});
cx.notify();
})
.ok();
}
});
active_tooltip.borrow_mut().replace(ActiveTooltip {
tooltip: None,
_task: Some(task),
});
}
});
let active_tooltip = element_state.active_tooltip.clone();
cx.on_mouse_event(move |_: &MouseDownEvent, _, _| {
active_tooltip.borrow_mut().take();
});
if let Some(active_tooltip) = element_state.active_tooltip.borrow().as_ref() {
if active_tooltip.tooltip.is_some() {
cx.active_tooltip = active_tooltip.tooltip.clone()
}
}
}
let active_state = element_state.clicked_state.clone();
if !active_state.borrow().is_clicked() {
cx.on_mouse_event(move |_: &MouseUpEvent, phase, cx| {
if phase == DispatchPhase::Capture {
*active_state.borrow_mut() = ElementClickedState::default();
cx.notify();
}
});
} else {
let active_group_bounds = self
.group_active_style
.as_ref()
.and_then(|group_active| GroupBounds::get(&group_active.group, cx));
cx.on_mouse_event(move |down: &MouseDownEvent, phase, cx| {
if phase == DispatchPhase::Bubble {
let group = active_group_bounds
.map_or(false, |bounds| bounds.contains_point(&down.position));
let element = bounds.contains_point(&down.position);
if group || element {
*active_state.borrow_mut() = ElementClickedState { group, element };
cx.notify();
}
}
});
}
let overflow = style.overflow;
if overflow.x == Overflow::Scroll || overflow.y == Overflow::Scroll {
let scroll_offset = element_state
.scroll_offset
.get_or_insert_with(Rc::default)
.clone();
let line_height = cx.line_height();
let scroll_max = (content_size - bounds.size).max(&Size::default());
cx.on_mouse_event(move |event: &ScrollWheelEvent, phase, cx| {
if phase == DispatchPhase::Bubble && bounds.contains_point(&event.position) {
let mut scroll_offset = scroll_offset.borrow_mut();
let old_scroll_offset = *scroll_offset;
let delta = event.delta.pixel_delta(line_height);
if overflow.x == Overflow::Scroll {
scroll_offset.x =
(scroll_offset.x + delta.x).clamp(-scroll_max.width, px(0.));
}
if overflow.y == Overflow::Scroll {
scroll_offset.y =
(scroll_offset.y + delta.y).clamp(-scroll_max.height, px(0.));
}
if *scroll_offset != old_scroll_offset {
cx.notify();
cx.stop_propagation();
}
}
});
}
if let Some(group) = self.group.clone() {
GroupBounds::push(group, bounds, cx);
}
let scroll_offset = element_state
.scroll_offset
.as_ref()
.map(|scroll_offset| *scroll_offset.borrow());
cx.with_key_dispatch(
self.key_context.clone(),
element_state.focus_handle.clone(),
|_, cx| {
for listener in self.key_down_listeners.drain(..) {
cx.on_key_event(move |event: &KeyDownEvent, phase, cx| {
listener(event, phase, cx);
})
}
for listener in self.key_up_listeners.drain(..) {
cx.on_key_event(move |event: &KeyUpEvent, phase, cx| {
listener(event, phase, cx);
})
}
for (action_type, listener) in self.action_listeners {
cx.on_action(action_type, listener)
}
if let Some(focus_handle) = element_state.focus_handle.as_ref() {
for listener in self.focus_listeners {
let focus_handle = focus_handle.clone();
cx.on_focus_changed(move |event, cx| listener(&focus_handle, event, cx));
}
}
f(style, scroll_offset.unwrap_or_default(), cx)
},
);
if let Some(group) = self.group.as_ref() {
GroupBounds::pop(group, cx);
}
}
pub fn compute_style(
&self,
bounds: Option<Bounds<Pixels>>,
element_state: &mut InteractiveElementState,
cx: &mut WindowContext,
) -> Style {
let mut style = Style::default();
style.refine(&self.base_style);
if let Some(focus_handle) = self.tracked_focus_handle.as_ref() {
if focus_handle.within_focused(cx) {
style.refine(&self.in_focus_style);
}
if focus_handle.is_focused(cx) {
style.refine(&self.focus_style);
}
}
if let Some(bounds) = bounds {
let mouse_position = cx.mouse_position();
if let Some(group_hover) = self.group_hover_style.as_ref() {
if let Some(group_bounds) = GroupBounds::get(&group_hover.group, cx) {
if group_bounds.contains_point(&mouse_position) {
style.refine(&group_hover.style);
}
}
}
if bounds.contains_point(&mouse_position) {
style.refine(&self.hover_style);
} else {
}
if let Some(drag) = cx.active_drag.take() {
for (state_type, group_drag_style) in &self.group_drag_over_styles {
if let Some(group_bounds) = GroupBounds::get(&group_drag_style.group, cx) {
if *state_type == drag.view.entity_type()
&& group_bounds.contains_point(&mouse_position)
{
style.refine(&group_drag_style.style);
}
}
}
for (state_type, drag_over_style) in &self.drag_over_styles {
if *state_type == drag.view.entity_type()
&& bounds.contains_point(&mouse_position)
{
style.refine(drag_over_style);
}
}
cx.active_drag = Some(drag);
}
}
let clicked_state = element_state.clicked_state.borrow();
if clicked_state.group {
if let Some(group) = self.group_active_style.as_ref() {
style.refine(&group.style)
}
}
if clicked_state.element {
style.refine(&self.active_style)
}
style
}
}
impl Default for Interactivity {
fn default() -> Self {
Self {
element_id: None,
key_context: KeyContext::default(),
focusable: false,
tracked_focus_handle: None,
focus_listeners: SmallVec::default(),
group: None,
base_style: StyleRefinement::default(),
focus_style: StyleRefinement::default(),
in_focus_style: StyleRefinement::default(),
hover_style: StyleRefinement::default(),
group_hover_style: None,
active_style: StyleRefinement::default(),
group_active_style: None,
drag_over_styles: SmallVec::new(),
group_drag_over_styles: SmallVec::new(),
mouse_down_listeners: SmallVec::new(),
mouse_up_listeners: SmallVec::new(),
mouse_move_listeners: SmallVec::new(),
scroll_wheel_listeners: SmallVec::new(),
key_down_listeners: SmallVec::new(),
key_up_listeners: SmallVec::new(),
action_listeners: SmallVec::new(),
drop_listeners: SmallVec::new(),
click_listeners: SmallVec::new(),
drag_listener: None,
hover_listener: None,
tooltip_builder: None,
}
}
}
#[derive(Default)]
pub struct InteractiveElementState {
pub focus_handle: Option<FocusHandle>,
pub clicked_state: Rc<RefCell<ElementClickedState>>,
pub hover_state: Rc<RefCell<bool>>,
pub pending_mouse_down: Rc<RefCell<Option<MouseDownEvent>>>,
pub scroll_offset: Option<Rc<RefCell<Point<Pixels>>>>,
pub active_tooltip: Rc<RefCell<Option<ActiveTooltip>>>,
}
pub struct ActiveTooltip {
tooltip: Option<AnyTooltip>,
_task: Option<Task<()>>,
}
#[derive(Copy, Clone, Default, Eq, PartialEq)]
pub struct ElementClickedState {
pub group: bool,
pub element: bool,
}
impl ElementClickedState {
fn is_clicked(&self) -> bool {
self.group || self.element
}
}
#[derive(Default)]
pub struct GroupBounds(HashMap<SharedString, SmallVec<[Bounds<Pixels>; 1]>>);
impl GroupBounds {
pub fn get(name: &SharedString, cx: &mut AppContext) -> Option<Bounds<Pixels>> {
cx.default_global::<Self>()
.0
.get(name)
.and_then(|bounds_stack| bounds_stack.last())
.cloned()
}
pub fn push(name: SharedString, bounds: Bounds<Pixels>, cx: &mut AppContext) {
cx.default_global::<Self>()
.0
.entry(name)
.or_default()
.push(bounds);
}
pub fn pop(name: &SharedString, cx: &mut AppContext) {
cx.default_global::<Self>().0.get_mut(name).unwrap().pop();
}
}
pub struct Focusable<E> {
element: E,
}
impl<E: InteractiveElement> FocusableElement for Focusable<E> {}
impl<E> InteractiveElement for Focusable<E>
where
E: InteractiveElement,
{
fn interactivity(&mut self) -> &mut Interactivity {
self.element.interactivity()
}
}
impl<E: StatefulInteractiveElement> StatefulInteractiveElement for Focusable<E> {}
impl<E> Styled for Focusable<E>
where
E: Styled,
{
fn style(&mut self) -> &mut StyleRefinement {
self.element.style()
}
}
impl<E> Element for Focusable<E>
where
E: Element,
{
type State = E::State;
fn layout(
&mut self,
state: Option<Self::State>,
cx: &mut WindowContext,
) -> (LayoutId, Self::State) {
self.element.layout(state, cx)
}
fn paint(self, bounds: Bounds<Pixels>, state: &mut Self::State, cx: &mut WindowContext) {
self.element.paint(bounds, state, cx)
}
}
impl<E> RenderOnce for Focusable<E>
where
E: Element,
{
type Element = E;
fn element_id(&self) -> Option<ElementId> {
self.element.element_id()
}
fn render_once(self) -> Self::Element {
self.element
}
}
impl<E> ParentElement for Focusable<E>
where
E: ParentElement,
{
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement; 2]> {
self.element.children_mut()
}
}
pub struct Stateful<E> {
element: E,
}
impl<E> Styled for Stateful<E>
where
E: Styled,
{
fn style(&mut self) -> &mut StyleRefinement {
self.element.style()
}
}
impl<E> StatefulInteractiveElement for Stateful<E>
where
E: Element,
Self: InteractiveElement,
{
}
impl<E> InteractiveElement for Stateful<E>
where
E: InteractiveElement,
{
fn interactivity(&mut self) -> &mut Interactivity {
self.element.interactivity()
}
}
impl<E: FocusableElement> FocusableElement for Stateful<E> {}
impl<E> Element for Stateful<E>
where
E: Element,
{
type State = E::State;
fn layout(
&mut self,
state: Option<Self::State>,
cx: &mut WindowContext,
) -> (LayoutId, Self::State) {
self.element.layout(state, cx)
}
fn paint(self, bounds: Bounds<Pixels>, state: &mut Self::State, cx: &mut WindowContext) {
self.element.paint(bounds, state, cx)
}
}
impl<E> RenderOnce for Stateful<E>
where
E: Element,
{
type Element = Self;
fn element_id(&self) -> Option<ElementId> {
self.element.element_id()
}
fn render_once(self) -> Self::Element {
self
}
}
impl<E> ParentElement for Stateful<E>
where
E: ParentElement,
{
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement; 2]> {
self.element.children_mut()
}
}