use gpui::{AppContext, Subscription, ViewContext};
#[derive(Default)]
struct FeatureFlags {
flags: Vec<String>,
staff: bool,
}
impl FeatureFlags {
fn has_flag(&self, flag: &str) -> bool {
self.staff || self.flags.iter().find(|f| f.as_str() == flag).is_some()
}
}
pub trait FeatureFlag {
const NAME: &'static str;
}
pub enum ChannelsAlpha {}
impl FeatureFlag for ChannelsAlpha {
const NAME: &'static str = "channels_alpha";
}
pub trait FeatureFlagViewExt<V: 'static> {
fn observe_flag<T: FeatureFlag, F>(&mut self, callback: F) -> Subscription
where
F: Fn(bool, &mut V, &mut ViewContext<V>) + Send + Sync + 'static;
}
impl<V> FeatureFlagViewExt<V> for ViewContext<'_, V>
where
V: 'static + Send + Sync,
{
fn observe_flag<T: FeatureFlag, F>(&mut self, callback: F) -> Subscription
where
F: Fn(bool, &mut V, &mut ViewContext<V>) + Send + Sync + 'static,
{
self.observe_global::<FeatureFlags>(move |v, cx| {
let feature_flags = cx.global::<FeatureFlags>();
callback(feature_flags.has_flag(<T as FeatureFlag>::NAME), v, cx);
})
}
}
pub trait FeatureFlagAppExt {
fn update_flags(&mut self, staff: bool, flags: Vec<String>);
fn set_staff(&mut self, staff: bool);
fn has_flag<T: FeatureFlag>(&self) -> bool;
fn is_staff(&self) -> bool;
}
impl FeatureFlagAppExt for AppContext {
fn update_flags(&mut self, staff: bool, flags: Vec<String>) {
let feature_flags = self.default_global::<FeatureFlags>();
feature_flags.staff = staff;
feature_flags.flags = flags;
}
fn set_staff(&mut self, staff: bool) {
let feature_flags = self.default_global::<FeatureFlags>();
feature_flags.staff = staff;
}
fn has_flag<T: FeatureFlag>(&self) -> bool {
if self.has_global::<FeatureFlags>() {
self.global::<FeatureFlags>().has_flag(T::NAME)
} else {
false
}
}
fn is_staff(&self) -> bool {
if self.has_global::<FeatureFlags>() {
return self.global::<FeatureFlags>().staff;
} else {
false
}
}
}